PROJECTS
SumoVolley
Visuals (2D)/ Character Animation (2D)
SumoVolley is a fun and competitive volleyball game with sumo wrestlers, developed for iOS and Android.
I joined Superswipe Games in the summer of 2021 to help with visuals and background/character animations. I use Spine to make the animations (bones, skins, meshes, weights etc.), which are then imported in Unity.
I also make drawings for game characters, trailers, social media and emotes used in the game.
OmoTomO
Visuals (3D & 2D)/ Marketing
I worked on a puzzle game (PC, Mac), that was originally developed by Malik Benabdallah. Helping with game visuals (2D & 3D), while also doing some marketing, such as market research. I made some concept art, created 3D models with Blender and designs for promotional products, using the Adobe Suite.
OmoTomO was first released in August 2019 and is now available on the Nintendo Switch.
The Realms of Below and Beyond
Visuals (3D & 2D)/ Character Animation (3D)/ Narrative & Educational Texts/ Sound Design/ Voice Acting/ Game Mechanics
This game project started as my ZHdK (Zurich University of the Arts) bachelor project. It's an Educational Adventure Game in 3D, played in first-person.
Its main focus is soil biology. The player gets to discover a few facts about species living in the soil, while following a main story line, having dialogues with the creatures and solving small puzzles to progress in the game.
For this project, I collaborated with my brother Oliver Martin, who is a scientist. He helped me with all the scientific research involved in this project.
One Last Memory
Visuals (3D & 2D)/ Animation (3D)/ Storytelling/ Sound Design/ Voice Acting
'One Last Memory' is a game I started developing with Ava Thalheim for a school project, in the 4th semester at ZHdK (Zurich University of the Arts), where we studied Game Design together. It's a first-person mystery adventure game made in Unity.
For this project, I worked on 3D visuals using Maya, created 3D textures using Substance Painter and also created 2D game visuals, using Adobe Illustrator and Adobe Photoshop.
I animated the secondary character, a teddy bear called Bozo, in Blender. I did the voice acting for this character, as well as the voicing of the protagonist. I recorded environment sounds for the game and used REAPER and Audacity for editing.
'One Last Memory' is a narrative puzzle game with a strong storyline. Ava Thalheim helped me come up with puzzles and the main plot, which then led me to write all texts and dialogues for the game.
We exhibited our game at Fantasy Basel 2019.
Turnip for Two
Visuals (2D)/ Implementation (Unity)
'Turnip for Two' is a video game I created with my entire Game Design class in 3 days, as part of a school assignment at ZHdK.
I worked on 2D environment visuals and helped implementing our visuals/particle effects to meet the tight deadline.