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ALEX MARTIN

GAME DESIGNER

PROJECTS

SumoVolley

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Visuals (2D)/ Character Animation (2D)

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SumoVolley is a fun and competitive volleyball game with sumo wrestlers, developed for iOS and Android.

 

I joined Superswipe Games in the summer of 2021 to help with visuals and background/character animations. I use Spine to make the animations (bones, skins, meshes, weights etc.), which are then imported in Unity.

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I also make drawings for game characters, trailers, social media and emotes used in the game.

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Website:

www.sumovolley.com

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OmoTomO​

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Visuals (3D & 2D)/ Marketing

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I worked on a puzzle game (PC, Mac), that was originally developed by Malik Benabdallah. Helping with game visuals (2D & 3D), while also doing some marketing, such as market research. I made some concept art, created 3D models with Blender and designs for promotional products, using the Adobe Suite.

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OmoTomO was first released in August 2019 and is now available on the Nintendo Switch.

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Website:

www.omotomo-game.com

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The Realms of Below and Beyond

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Visuals (3D & 2D)/ Character Animation (3D)/ Narrative & Educational Texts/ Sound Design/ Voice Acting/ Game Mechanics

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This game project started as my ZHdK (Zurich University of the Arts) bachelor project. It's an Educational Adventure Game in 3D, played in first-person. 

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Its main focus is soil biology. The player gets to discover a few facts about species living in the soil, while following a main story line, having dialogues with the creatures and solving small puzzles to progress in the game. 

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For this project, I collaborated with my brother Oliver Martin, who is a scientist. He helped me with all the scientific research involved in this project.

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One Last Memory

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Visuals (3D & 2D)/ Animation (3D)/ Storytelling/ Sound Design/ Voice Acting

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'One Last Memory' is a game I started developing with Ava Thalheim for a school project, in the 4th semester at ZHdK (Zurich University of the Arts), where we studied Game Design together. It's a first-person mystery adventure game made in Unity.

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For this project, I worked on 3D visuals using Maya, created 3D textures using Substance Painter and also created 2D game visuals, using Adobe Illustrator and Adobe Photoshop.

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I animated the secondary character, a teddy bear called Bozo, in Blender. I did the voice acting for this character, as well as the voicing of the protagonist. I recorded environment sounds for the game and used REAPER and Audacity for editing. 

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'One Last Memory' is a narrative puzzle game with a strong storyline. Ava Thalheim helped me come up with puzzles and the main plot, which then led me to write all texts and dialogues for the game.

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We exhibited our game at Fantasy Basel 2019.